Showing posts with label quadrapunch. Show all posts
Showing posts with label quadrapunch. Show all posts

Monday, March 5, 2012

Start your engines!

This will be the official production blog for "Fat Ninja", a 2-Dimensional OpenGL game for the Android platform.  Posters to this blog will include:

Tate Marske - Team Lead and Lead Programmer
Michael Pope - Visual Designer
Andrew Morrison - Sound Production
Kyle Windsor - Level Designer

"Fat Ninja" will be created over the course of a total of sixteen weeks from start to finish, and the goal is to get the game to at least its 'Beta' stage.  Enjoy!